Events

Catch the Roaming Merchants and the Hourly Spirit

Roaming merchants last 10 minutes every half hour. The hourly Spirit costs 50M Cash a try and needs three islands.

Catch the Roaming Merchants and the Hourly Spirit

Roaming merchants last 10 minutes every half hour. The hourly Spirit costs 50M Cash a try and needs three islands.

Two timed systems sit outside the rod ladder: roaming merchants every 30 minutes, and a Spirit once an hour.

Merchants

The Maoshan Merchant and the Taoist Merchant spawn every 30 minutes on any island except Beginning Isle, stay 10 minutes, and it is a coin flip which one appears. Expect about an hour of real time per specific merchant.

Merchant Good Price
Maoshan Maoshan Rod, 105 Power and 25 Luck 300M Cash
Maoshan Maoshan Orb 200M Cash
Maoshan River Suppression 200M Cash
Taoist Apex Eagle Hunt 200M Cash
Taoist Taoist Orb 100M Cash

Buying every listed good once is 700M Cash. Bank before you hunt them. None of these goods has another published seller.

Spirits

The chat line Something has appeared in the world… means a Spirit spawned. It happens once an hour, lasts 10 minutes, and can be on Bamboo Isle, Frost Isle, or Amber Isle. There is no map marker.

Each interaction costs 50M Cash and has a listed 20% success rate. The Cash is spent on a failure too. Success prints that the player has been Blessed by the Spirit.

You need one Blessing from each of the three islands. Two Blessings on the same island do not count as two. The reward is a skill whose name is left blank on the stat board. This page does not guess the name.

At a 20% success rate, the average is five attempts, or 250M Cash, per Blessing, and about 750M Cash for three Blessings on three islands. That is an average from the listed rate, not a cap, and a dry streak costs more.

Set your spawn on one of the three islands before the announcement so the 10-minute window is not spent sailing from Beginning Isle.

FAQ

Frequently Asked Questions

What is the best rod?

By listed Power, the Maoshan Rod is highest at 105 Power and 25 Luck, sold by the roaming Maoshan Merchant for 300M Cash. By Power plus Luck that you can craft on a schedule, Heaven Piercer Rod is 100 Power and 36 Luck. Videos that only rank fixed sellers and crafts usually name Heaven Piercer because the merchant is not always up.

Is there a 90 Power rod?

No rod in the current table sits at 90 Power. Starlight Rod is 83, the two crafts are 100, and Maoshan Rod is 105.

How do trait rerolls work?

Trade 5 Crystals to Nanjiang on Beginning Isle for one reroll item, then use it on a skill. Each skill holds one trait. Published odds are 30% Rare, 15% Epic, 2% Legendary, and 0.1% Mythical.

Where is Enzo and what are the modes?

Enzo is on Fallout Isle and requires Level 1000. Easy is 20,000 HP, Hard is 40,000 HP, and Nightmare is 80,000 HP. Only Nightmare drops the Execution Orb, at a listed 50%.

Does one orb boost every skill?

No. Each of the seven orbs boosts one skill line. A Maoshan Orb does not affect Cloud Ascension, and there is no orb named Taiji.

Are there pets or characters?

The published tables do not list a pet system. They do mention characters that buff skill damage by category and are leveled through a separate deal. Individual character names and stats are not in those tables, so this wiki does not invent a roster.